

These groups are: "Chappiable NAD melee", "Chappiable NAD Ranged", "SAD/CDR". I've broken characters down into 3 groups based on builds that are effective. In raid I sometimes use 1 character for trash mob, one boss killer, and a full 64% DR Zabimaru who's sole purpose is to withstand the boss's special move without dying. There are other things to play around with too.

If the mission has a balanced mixture of melee and ranged guards I might want to pick 2 NAD characters, melee and range, together with a boss killer. Rather than using one all rounder character for the entire mission, I believe it is more efficient to use a team with unique specializations, and switch where appropriate.įor example if I want to complete a blue/speed mission with lots of melee guards, I would pick a green/tech ranged NAD character to take care of trash mobs, and a green/tech CDR/SAD character as back up should the NAD character gets hit a little more times than expected (as SAD characters are generally safer to play with, putting more time into dodging whilst waiting on cooldown), and finally a boss killer. The rationale behind this list is as such: for every PVE mission you have up to 3 characters to use.

I normally like to collect a variety of characters ideal for different situations, and have compiled a list of top characters for each build category for each attribute.
